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The Association of Medical Illustrators, organized in 1945, is a diverse, interdisciplinary group of professional artists with advanced education in both the life sciences and visual communication. Collaborating with scientists, physicians, and other specialists, medical illustrators transform complex information into visual images that have the potential to communicate to broad audiences. The work of medical illustrators promotes education, research, patient care, public relations, and marketing efforts.  For more information on the Association of Medical Illustrators or to find a board Certified Medical Illustrator, visit www.ami.org.

Techniques Showcase
Location:  Johns Hopkins University School of Medicine, Armstrong Building
Friday, July 22, 2011, 1:30 p.m. - 4:15 p.m.

For more information visit the AMI Conference website.

ZBrush Artist: Andrew Swift
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ZBrush: A Digital Sculpting Tool with Unlimited Possibilities
ZBrush is a digital sculpting application that allows unparallel freedom to create with out technical borders. With ZBrush being a tool of choice for creating 3D anatomy Illustrations. Paul will be sharing the various techniques used today by leading artists to create anatomy pieces with the various tools found with in ZBrush. He will be giving detailed demonstrations on the popular ZBrush tools, ZSpheres, Shadowbox, Clipping Brushes, Spotlight and so much more. He will also showcase how quickly you can render with the new BPR render system that was released with ZBrush 4.

Paul Gaboury is Pixologic's 3D Application Engineer who works with several studios such as Legacy Effects, Disney Animation, Bad Robot, Pixar Animation, etc on enhancing their digital sculpting pipeline using the leading industry application ZBrush. He is also involved with the development of ZBrush and working with artists around the world offering support. As part of the Pixologic team Paul will travel to various studios and schools giving demos on ZBrush to highlight the various new tools in ZBrush. Paul graduated with a BFA from Bowling Green State University and was an extension student at Gnomon School of Visual Effects.



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