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Join Pixologic at the CTN Animation Expo 2010 as we present top renowned film and gaming artists giving live demonstrations of the newest exciting features of ZBrush.

There will be opportunities to enter a prize draw, purchase ZBrush at a discounted rate, meet with Pixologic developers and rub elbows with some of the most well known and brilliant artists from Pixologic's ZBrush community: ZBrushCentral.

To receive a 10% discount on a one day or three day pass, visit the CTN Animation Expo registration page and enter coupon code BRUSHX10.

We look forward to seeing you!


Schedule:

Friday, November 19
Registration Opens: 10:00am
Exhibit Floor Opens: 12:00pm – 7:00pm
Panel / Speaker Sessions: 2:00pm – 7:00pm
Live Demonstrations: 2:00pm – 5:00pm
CTN-X @ nite: 7:00pm – 1:00am

Saturday, November 20
Registration Opens: 10:00am
Exhibit Floor Opens: 10:00pm – 7:00pm
Panel / Speaker Sessions: 10:00am – 7:00pm
Live Demonstrations: 11:00am – 5:00pm
CTN-X @ nite: 7:00pm – 1:00am

Sunday, November 21
Registration Opens: 10:00am
Exhibit Floor Opens: 10:00pm – 5:00pm
Panel / Speaker Sessions: 10:00am – 5:00pm
Live Demonstrations: 11:00am – 3:00pm
2011 Early Registration: 3:00pm – 5:00am


 

Featured Artists:

 

David Lesperance
Environmental Artist

Dave got his start in 3D in a Michigan High School with automotive 3D work and his first job at 16 in the 3D Industry as he started using ZBrush 2.0. At 18 he attended college in Chicago, eventually venturing into the world of games and working at several different development studios as an environment artist on PC games to the Next Gen Consoles. During his senior year Dave was contracted to work in California for a game development studio where he still works today as a Cinematic artist.

Dave states, "I highly doubt my career would have accelerated at the rate that it did and continues to without ZBrush. It's the one tool that has impacted games and film the most. ZBrush has continued to evolve and raise the expected quality of our industry's work. It's one of the most useful tools in my work belt."

ZBrush Artist: David Lesperance
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Bryan Wynia
Character Artist, Naughty Dog

Bryan Wynia is a character artist who is currently working at a major game company. He also works as a freelance sculptor and designer for the collectable and toy industry. Prior to working in the digital field he worked as a sculptor and make-up effects artist for the film industry.

Bryan will be sharing his character sculpting work flow. He will focus on how to sculpt expressive, dynamic, and unique characters using the newest brushes as well as a new feature within ZBrush 4 that has allowed him to freely create more complex meshes.

ZBrush Artist: Bryan Wynia
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Ryan Kingslien
ZBrush Artist

Ryan Kingslien studied traditional art at the Pennsylvania Academy of Fine Arts and Digital Art at the Gnomon School of Visual Effects. He was the Product Manager for ZBrush 3 at Pixologic where he worked with programmers and artists to fuse traditional and digital art. While at Pixologic, Ryan consulted with companies such as ILM, Sony Pictures Imageworks, Bungie Studios, Ubisoft and Electronic Arts to integrate digital sculpting into their production pipelines. Ryan is currently immersed with his most recent project, www.zbrushworkshops.com.

ZBrush Artist: Ryan Kingslien
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Alvaro Buendia
ZBrush Artist

Alvaro Buendia started as a traditional artist at his hometown in Guadalajara, Jalisco, Mexico. At the age of 20 he began his 3D training in schools in Toronto and Vancouver. During this time he was introduced to ZBrush 2.0. After finishing school, Alvaro landed his first professional job as a creature modeler at the Orphanage in San Francisco. Shortly after, he got hired as a cinematic artist for a major game company. He is also working on personal projects such as a Sci-Fi graphic novel where he uses ZBrush heavily.

Alvaro will showcase how he creates creatures usable for production as well as for illustration, and sculpting using ZSpheres and ZSketch, and polymodeled meshes.

ZBrush Artist: Alvaro Buendia
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All rights reserved, Pixologic and the Pixologic logo, ZBrush, and the ZBrush logo are registered trademarks of Pixologic, Inc.
Various patents pending. All other trademarks are the property of their respective owners.